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AI Insights · Timothy · January 2022

Top 5 Otome Games in Europe Q4 2021 Performance

Discover the performance trends of the top 5 Otome games on a unified platform in Europe during Q4 2021, including download rates, revenue, and active user statistics.

Top 5 Otome Games in Europe Q4 2021 Performance

In the fourth quarter of 2021, the top 5 Otome games in Europe displayed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at how each of these games fared, based on data from Sensor Tower.

Love Story® My Romance Fantasy WEBELINX GAMES DOO's title saw significant fluctuations in its weekly metrics. Weekly revenue peaked at around $8.7K in the last week of December, with a steady rise from early November. Weekly downloads climbed from 20.5K at the end of September to 39.2K by the end of December. Active users similarly increased from 42.3K to 64.1K during the same period.

Dangerous Fellows - otome game Storytaco.inc's game experienced a decline in weekly revenue, starting at $2.4K at the end of September and dropping to approximately $1.4K by the end of December. Downloads peaked at 33.3K in late October but fell to 12.1K by the end of December. Active users followed a similar trend, reducing from 30.9K to 34.2K throughout the quarter.

BloodKiss : Vampire romance Another title from Storytaco.inc, BloodKiss, exhibited a drop in weekly revenue from $2.9K to $1.5K over the quarter. Downloads saw an initial rise, reaching 18.3K in late October, but declined sharply to 2.6K by the end of December. Active users also decreased from 16.8K to 13.5K over the same period.

Obey Me! - Anime Otome Sim - NTT Solmare's hit game maintained a strong revenue performance, peaking at $58.8K in the final week of December. Downloads grew steadily from 5.1K at the end of September to 10.7K by the end of December. The active user base increased from 62.8K to 68.6K during the quarter, indicating solid engagement.

Tears of Themis COGNOSPHERE PTE. LTD.'s game had a varied revenue trend, starting at $28.3K in late September, dipping mid-quarter, and then rebounding to $31.3K by the end of December. Downloads remained relatively stable, fluctuating between 4.2K and 6.4K. Active users saw a gradual decline from 39.6K to 26.7K over the quarter.

For more detailed insights and data on these top-performing Otome games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022